2010/12/08

[MaxScript] 取得MacAddress

fn fnGetMacAdress =
(
GetStr = (dotNetClass "System.Net.NetworkInformation.NetworkInterface").GetAllNetworkInterfaces()
for i in GetStr do
(
tempAdd=(i.GetPhysicalAddress()).ToString()
if tempAdd != "" then return tempAdd
)
)

2010/12/07

[MaxScript] 從網頁取得原始碼

http://forums.cgsociety.org/showthread.php?f=98&t=468822

rollout ro_test "test" width:580 height:100
(
dotNetControl wb "System.Windows.Forms.WebBrowser" pos:[10,10] width:580 height:100
on wb DocumentCompleted arg do
(
returnstring = testroll.wb.documenttext
print returnstring
)
on ro_test open do
(
ro_test.wb.url = dotNetObject "System.Uri" "http://www.ScriptCG.com/"
)
)
createdialog ro_test

http://forums.cgsociety.org/showthread.php?f=98&t=855694
webClient=dotNetObject "system.net.webClient"

webClient.downLoadString "http://www.ScriptCG.com"

2010/12/06

[MaxScript] 網頁按鈕觸發

http://forums.cgsociety.org/showthread.php?f=98&t=669047

rollout ro_test "test"
(
dotNetControl browser "WebBrowser" height:300 width:300 pos:[0,0]
fn onClick sender args =
(
print "Document on click"
)
on browser ProgressChanged args do
(
if args.CurrentProgress == args.MaximumProgress then
(
dotNet.removeEventHandler browser.Document #Click onclick
dotNet.addEventHandler browser.Document #Click onclick
)
)
on ro_test open do
(
browser.Navigate "www.ScriptCG.com"
)
)
createDialog ro_test 300 300

[MaxScript] 關注介面觸發

http://forums.cgsociety.org/showthread.php?f=98&t=868502

fn onWbGotFocus a b =
(
enableAccelerators = false -- enable focus on webbrowser
print ("enableAccelerators: " + enableAccelerators as string)
)
(
wb = dotNetObject "system.windows.forms.webbrowser"
wb.url = dotNetObject "System.Uri" "http://www.scriptcg.com/"
hForm = dotNetObject "System.Windows.Forms.Form"
hForm.controls.add wb
hForm.topmost = true
dotNet.addEventHandler wb "GotFocus" onWbGotFocus
hForm.show()
)

2010/12/02

[測試] VrayRT CPU vs VrayRT GPU



Intel i7-950 vs nvidia GTX480
VrayRT GPU速度上大約是VrayRT的10倍。
對於調整材質與燈光方面,幾乎可以有立即性的反應與結果。在打光與設定材質方面可以有非常大的幫助。
不過可能是VrayRT GPU Beta 的關係,目前對於 GI environment override 還有 Reflection environment override 上不支援。

2010/12/01

[工具] Clone Effect 繁殖生成




Dupicate objects by frame or distance ,
with define presets , that make different results .

將你所選取的物件依照影格或是距離進行複製,並且可選擇你所想要保留的動畫影格。

Download Clone Effect

[工具] Pixel Modeler 圖像建模




Create color boxes from image or sequence , make pixel style animation ,
with define presets , that make different results .

從圖檔或連續圖檔建立像素風格動畫,可經由設定與物件選擇達到各種各式各樣的效果。

Download Pixel Modeler

[工具] Mirror Morpher 表情對稱



make a morpher mirror poly by morpher channel and axis.

依照你所選取的形變與軸向去做出一個對稱的物件,通常使用在表情對稱上。



Download Mirror Morpher

[工具] Poly To Spline 物件轉線段




Create spline to follow vertex with poly object.

此工具主要是將物件依照點的排序或隨機規則去創造出線段,歡迎將成果或是任何建議來這分享

Download Poly To Spline